
Gamified VR and Android Exposure Therapy for Germophobia
Supervisor: Dr. Farjana Z. Eishita, Idaho State University
A serious game that delivers graded exposure therapy for germophobia. The desktop and Android versions are built, and the VR version is in development. The game syncs with the player’s heart rate in real time through a smartwatch, and branching player choices change how elements of the environment respond. We will evaluate it in an IRB-approved user study.
- Unity
- C#
- Android SDK
- Smartwatch heart-rate sync
- Firebase


